CrossRef Text and Data Mining
Result of CrossRef Text and Data Mining Search is the related articles with entitled article. If you click link1 or link2 you will be able to reach the full text site of selected articles; however, some links do not show the full text immediately at now. If you click CrossRef Text and Data Mining Download icon, you will be able to get whole list of articles from literature included in CrossRef Text and Data Mining.
Effects of virtual reality exercise for Korean adults with schizophrenia in a closed ward
Garam Jo, Brenda Rossow-Kimball, Gwitaek Park, Yongho Lee
J Exerc Rehabil. 2018;14(1):39-48.   Published online 2018 February 26    DOI:

Excel Download

Effects of virtual reality exercise for Korean adults with schizophrenia in a closed ward
Journal of Exercise Rehabilitation. 2018;14(1):39-48   Crossref logo
Link1 Link2 Link3

Social facilitation in virtual reality-enhanced exercise: competitiveness moderates exercise effort of older adults
Clinical Interventions in Aging. 2011;275   Crossref logo

Acute Effects of Immersive Virtual Reality Exercise on Young Adults’ Situational Motivation
Journal of Clinical Medicine. 2019;8(11):1947   Crossref logo

Effects of Virtual Reality Exercise Program on Balance in Multiple Sclerosis Patients
The Journal of Korean Physical Therapy. 2015;27(1):61-67   Crossref logo

Effects of a Virtual Reality Exercise Program(Wii) on Cognitive Function of Elderly People with Alzheimer Dementia
The Official Journal of the Korean Academy of Kinesiology. 2017;19(1):35-44   Crossref logo
Link1 Link2 Link3

Ellic’s Exercise Class: promoting physical activities during exergaming with immersive virtual reality
Virtual Reality. 2020;25(3):597-612   Crossref logo
Link1 Link2 Link3

Virtual reality and perspective taking in adults with schizophrenia
Neurophysiologie Clinique/Clinical Neurophysiology. 2012;42(1-2):71   Crossref logo
Link1 Link2

Immersive Virtual Reality and Complex Skill Learning: Transfer Effects After Training in Younger and Older Adults
Frontiers in Virtual Reality. 2021;1:   Crossref logo

Contribution of Virtual Reality (Nintendo Wii) for Exercise Training and Rehabilitation
Locomotion and Posture in Older Adults. 2017;371-384   Crossref logo

The Use of Virtual and Augmented Reality by Older Adults: Potentials and Challenges
Frontiers in Virtual Reality. 2021;2:   Crossref logo

This metadata service is kindly provided by CrossRef from May 29, 2014. J Exerc Rehabil has participated in CrossRef Text and Data Mining service since October 29, 2014.